Projects

Tales of Orbis [concept]

2026

rpg
Ancient Ruins [concept]

2026

dungeon
Letting creativity flow

01/13/26

building mod
Magic overhead

01/13/26

north
Tales of Orbis [concept]

2026

rpg
Ancient Ruins [concept]

2026

dungeon
Letting creativity flow

01/13/26

building mod
Magic overhead

01/13/26

north
FAQ

Questions & Answers

1. Do I need modding experience to join or contribute?

Not at all.
Our community is open to all levels, from beginners through experienced producers.

We want to provide:
– Tutorial videos
– Help channels for quick assistance
– Example assets and templates
– Guides contributed by experienced members

If you are interested in modding, this is the ideal place to begin.

Yes, we do.

A few team members are working on mods of their own in their spare time. Furthermore, the whole team is planning to work on common mod projects.

Some ideas have already been lined up, and we would like to commence exploration and implementation of these ideas soon, at a pace suitable to all of us.

Absolutely.

Our goal is to build the following: Dedicated help sections and Modding guides, Coding, assets, & other support, Mentors from the community

The best starting point if you want to create is ours or the official Hytale community.

More people, more ideas and implementation opportunities!

You can create team-finding channels or project boards. Or you can use our shared resource libraries and private group slots for development teams.

We offer space for artists, programmers, composers, writers, and builders who want to work on the same ideas as you.

You can submit your work via our discord or via preview links within our feedback areas (beta).

We would like to offer you a structured environment:
– Constructive reviews
– Technical advice
– Artistic suggestions
– Optimization tips

Regardless if you’re showcasing a texture, a script prototype, or a full mod idea, you will receive feedback from other creators.

Have Project in Mind?

Let’s Turn your Ideas
into Reality

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